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2D Art

3D Art

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Contact/Reel

 

 

 

ZBrush Head (Micheal Chiklis):

  • Modeling: Maya/ZBrush
  • Normal Map Generated in Maya
  • Polygon Count: 1,016 Tris

 

Character Model:

  • Modeling/Rigging: Maya
  • Texturing: Photoshop
  • Polygon Count: 19,215 Tris

Concept Art:

 

Alleyway:

  • 3D Environment Exercise
  • Emphesis on Low Polygon/Texture Efficiency
  • Modeling: Maya
  • Texturing: Photoshop
  • Polygon Count 3,086 Tris

 

615 East St:

  • 3D Environment
  • Modeling: Maya
  • Texturing: Photoshop
  • Polygon Count : 51,655 Tris

 

School Projects:

Symphony of War:

  • Student Project Game Mod
  • Low Polygon Environment utilizing Unreal Tournament 2004 engine
  • Worked in an eight man team as an Environment Artist

In game images

Project Aluminum:

  • Student Project
  • Game Level utilizing Unreal Tournament 2004
  • Low Polygon Models and Textures with Emphesis on a Clean Sterile Environment
  • 3D Artist in a Four man team

In game images